Hi, I am Daniel

I'm a Unity developer with a background in industrial design. I excel at crafting immersive, intuitive experiences that invite curiosity and feel alive from the first tap, click, or gesture.

Born in South Africa, I grew up surrounded by braais, biltong, and a healthy curiosity for how things work. I started off designing physical products, but once I discovered Unity and XR, I was drawn in by the ability it offers to create magical moments and experiences. I now use my abilities in spatial thinking and my design chops to shape digital worlds that respond, react, and invite you to play.

For the past ten years, I’ve been based in Finland—where silence is golden, coffee is strong, and design thinking runs deep. The Nordic mindset has sharpened my approach: thoughtful, minimal, and user-centered. It’s taught me to slow down just enough to listen carefully—then build fast, with clarity and intention.

I’m at my best when I’m moving quickly—sketching, prototyping, testing, and repeating. I am fluent in C# and love building tools that make life easier for designers and developers alike. If it’s early stage and a bit messy, I’m probably having a great time.

How I work

Experience

2022 - 2025

Doublepoint Technologies
Helsinki, Finland
Senior XR developer

2021 - 2022

Audiospace.IO

Helsinki, Finland

Lead developer

2017 - 2022
Alter - Experience Ideas,

Helsinki, Finland
Lead developer

2016 - 2017
SYK University Properties of Finland Ltd, Tampere, Finland
VR Researcher

2014 - 2016
ARC Design Studio,
Durban, South-Africa
Industrial Designer

For more detailed resume, reach out to daniel.leggat(at)gmail.com